Updated Gudelines

As writing the guidelines will keep changing, this being the reason of the existence of the category project guidelines .

I’ve changed the chapter named Concepts and Design for Concepts and background, this chapter intends to give a brief explanation of what a kernel is, a brief history on kernel development and a kernel classification with some illustrative examples of real kernels.

This is how I will be structuring next chapters:

  • Project Scope: Replaces Introduction, and gives a brief scope of the project
  • Concepts and Background: Basic concepts, some history and kernel classification with illustrative examples.
  • Target Architecture: The whole project is based on X86, here I will discuss the basics of this architecture, introducing some basic concepts that are applicable to more architectures.

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